Bear Nerf Bat

11 07 2009

Some Bears are reporting a major bit of avoidance loss on the PTR, this has a lot to do with the fact that Blizzard has said that they don’t like where Tanking Avoidance is [apparently mitigation is fine, and if 25 man Kolo and ignis are any indication I’m inclined to agree]. They don’t like the fact that tanks can avoid nearly 50% of the bosses incoming attacks and therefore 50% of what the boss throws at tank are just ignored anyway. So as a way to start to cut away at this, Blizzard has decided to re-work the formula that they use to handle how dodge is calculated [I can already feel the rogue tears]. In fact they think dodge is currently OP.

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A druid Comic

29 06 2009

I was bored last night, and I manged to get my copy of Photoshop cs2 Reinstalled, needless to say I took the opportunity to play around with some artsy related things. One of which being a comic [which I wish I was better at]. For the most part its just me playing around with Photoshop, Using My Paladin to take pictures of the landscape, and than adding them all as layers to a PSD the following is the result I hope you guys like it 😀

For Druids by Druids

For Druids by Druids

Feel free to let me know what you think or what I can fix





Tier 9 Set Bonuses

28 06 2009

The Daily Druid has managed to get a hold of the datamined info for what will be the new tier 9 bonuses with all the related sets.

  • Feral
  • Druid T9 Feral 2P Bonus – Decreases the cooldown on your Growl ability by -2.0 sec and increases the duration of your Rake ability by 3.0 sec.
  • Druid T9 Feral 4P Bonus – Increases the damage reduction granted by Barkskin by 10% and increases the critical strike chance of Rip and Ferocious Bite by 5%.
  • Balance
  • Druid T9 Balance 2P Bonus (Moonfire) – Your Moonfire ability now has a chance for its periodic damage to be critical strikes.
  • Druid T9 Balance 4P Bonus (Starfire) – Increases the critical strike chance of your Starfire spell by 5%.
  • Restoration:
  • Druid T9 Restoration 2P Bonus (Nourish) – Increases the critical strike chance of your Nourish spell by 5%.
  • Druid T9 Restoration 4P Bonus (Rejuvenation) – Your Rejuvenation ability now has a chance for its healing to be critical strikes.

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Solo Ahune

26 06 2009

About 3 post back, when the whole “Mid Summer Fire Festival” thing started, I said that I would take a shot at actually solo’ing Ahune, this is so you guys out there can get the achievement and not worry about having to find a group to do it in. I assumed it would be easy to do given the whole nature of the Druid class, and in addition to that we can nearly solo every opening Northrend Instance that is out there. I should note that while I wasn’t able to get Ahune down in a single surfacing, that it was a pretty easy fight overall, and for most druids this shouldn’t be anything to worry about. Thanks to our “Leader of the Pack” and “Savage Defence” ability with bear form, this is a pretty easy fight. I would note that while I don’t advice it in resto [that would take forever], that doing it in Feral as DPS spec was easy enough.

I know I'm a clicker =(

I know I'm a clicker =(

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New Idol with the 3.2 Patch for Resto

26 06 2009

There are several idols for Druids out there, and most are aimed at 3 of our 4 possible job rolls [there are 3 trinkets, 1 for each level (ie 7.0, 7.5, 8.5… 8.0 went missing as it needed to cry). The newest set appears to be coming out with the tier 9 gear and may or may not be part of the Colosseum [It looks like it was data mined, and not found on the PTR yet, so I’m not sure where it is actually at]

[The Idol of Flaring Growth]

The idol is interesting for several reasons, the first of course that it seems that Blizzard would like to make it quite clear what direction they are pointing us. Somewhere like this:

This is your new bar, and you'll like it

This is your new bar, and you'll like it

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Healing in Ulduar

25 06 2009

I see a lot of guides on line about how to tank, or how to DPS a boss in Ulduar, and while this helpful for the DPS and tank, it doesn’t do much to let you know about the kind of damage that you can expect from a boss. I also have a lot of druids that I’ve seen ask for what the approximate level of spellpower you need before you can step into an instance.

The following is a start of a series to provide a handy guide to both, and hopefully someone will take interest and I can answer some questions for druids out there.

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Northrend Fires

23 06 2009


Sorry for the poor craftsmen ship on that map rework, I’m still working on getting Photoshop CS3 back on my computer, I just can’t find the copy I own right now [its buried somewhere in a pile of system software]. That aside, despite the fact that there are no achievements for it, there are actually Bonfires all across Northrend. They’re in rather predictable spots once your realize they are there [Save Borean Tundra and Howling Fjord]. You can start at Fizzlecrank Airport and work from there to make kind of a stretch around Northrend before finally ending in The large horde base in Dragonblight.

This map purposely avoids flying over Wintersgrasp for the pure and simple fact that right now, you can’t without paying for a gryphon ride, and let’s be honest here folks, who in their right mind [save being lazy or fetching a burger] has actually talked to those Northrend gryphon masters since level 77?

That aside, the Red Dots on the Map are actual Flames, I made a twist in Icecrown, but there are no fires [that I am aware of, looked for a while] that are actually up there. This is great because each Alliance fire is worth 5g some change, and each horde flame is worth 13g and some change. This is an easy way to replace a round of dailies [or add to it]. Also if you were having catching up on Flowers, this should put you much closer. I had 150 after buying the entire Outfit [400 Flowers in all] to do the pole dance achievement. This should put you back up around 250-275 so that it will be much easier to do the dailies and get enough flowers to buy your scorchling or Flame Brazier. And as Blizzard Stated, they are working on trying to get the fires in the old world working again.

Also, because I’m so very happy with myself, here is that new Netherdrake that I worked for 2 weeks to get a hold of
That aside, as a note to druids, if you want to play it safe, I’d do this series in Flight form, with the horde quest flagging you, you will be able to put out the fire without ever actually touching the ground [vs. a 3sec mount time for everyone else]. If you’re on a PvP server you should know very well already that if you have an excuse to use flight form to avoid combat, than you should.

I’m going to take a shot at Solo’ing Ahune on Normal [my theory is that this shouldn’t be difficult, but you never really know]. I should have the results of that tomorrow.

As a side note, when you are doing the catch 10 torch quest, I highly suggest finding some place quiet, I tried doing it in Darnassus only to discover there were way to many people and torches in the air. I found that Exodar works well, no one likes the place, and it’s got a pretty stable floor color so you can track the shadow.